Translated and sourced from Japanese wikipedia and other sources
Are you brave enough? That is the question that will be answered by playing kimodameshi, the Japanese test of courage. You will have to walk a dark, lonely path to a haunted location and set down your token to prove that you had been there.
The Meaning of Kimodameshi
Kimodameshi (肝試し) is most often translated into English as Test of Courage, which is not literally accurate. The word kimo (肝) actually refers to the liver, while dameshi (試し) does in fact mean “test.” In Japan the liver is associated with courage—for example kimo ga suwaru, or to sit on your liver, means to be brave or self-assured. So a more literal translation of kimodameshi would be to “prove your guts.”
The History of Kimodameshi
Like most folkloric practices, the factual origin of kimodameshi is lost to legend. But there are two possible beginnings, both of which could be equally true.
In the closing years of the Heian Period, during the reign of Emperor Shirakawa (1073 to 1087), the book “O-kagami” (大鏡; “Great Mirror”) was written by an unknown author. In the book was a story of three sons of Fujiwara Kaneie. One night during the Hour of the Ox (around 3 A.M.), the sons dared each other to go to a nearby house that was known to be the home of an oni. Only the son who was the leader of the martial arts school was brave enough to take up the challenge, and as proof of his courage he used his sword to slice a chip from the lintel of the house which he brought back to show the others.
Whether the story of the sons of Fujiwara Kaneie is true or not is unknown, but it is also said that kimodameshi began as a way for those of the samurai class to condition their children against fear, and that the game served as a kind of training.
During the Edo period, the 100 candles game hyakumonogatari kaidankai—which this site is based on—was a form of storytelling kimodameshi. The earliest recording of this game comes from the kaidan-shu “Tonoigusa” (1660) where a group of samurai gather to test their courage by telling ghost stories one by one.
There are no set rules to kimodameshi, and there are as many variations as there are people who play it. Kimodameshi can be played impromptu, with only a few friends egging each other on to go somewhere scary or haunted, or it can be an organized event with a preset course, often inside a prepared haunted house with actors playing the roles of spooks.
In its most pure version, a group chooses a destination, one guaranteed to inspire fear. Common examples are dark forests, grave yards, Shinto shrines, abandoned buildings, or known haunted and mysterious spaces called shinrei spots. Challengers can go alone or as a duo. They go to the chosen spot at night, to ensure maximum fear, and they either bring something back to prove that they had gone the distance, or leave some sort of token that can be recovered the next day.
Like all Japanese ghost traditions, kimodameshi traditionally takes place in the summer. In Japan, summer is when the land of the living is thought to intersect with the land of the dead, and it is the time when yokai and yurei come out to play. All organized haunted house kimodameshi will take place during the summertime. It isn’t unusual to see TV celebrities during the summer being filmed walking through a haunted house or to some famous location in a game of kimodameshi.
There are some legal issues with kimodameshi. When an abandoned building becomes a popular spot, the police have been known to set up stings to arrest trespassers. Some of the locations themselves are dangerous, such as long, dark tunnels on country roads where a car can come through at any time.
Many Japanese people experience kimodameshi when they are young, in Elementary or Junior High School. The game is played when the children go on school camping trips, or sometimes at school during school festivals. When played with school children, the game is a set-up.
In order to keep them safe, and still provide a good scare, the location is scouted before hand and scary objects like skulls and horror-props are planted along the way. Teachers and other volunteers dress in ghost costumes and hide along the path to spring out at the children. All of the students are told a scary story about that particular location, then sent off in groups to prove their guts once the Sun has gone down.
Students can also create their own kimodameshi events at school during school festivals. They dress up in costumes and turn one of the classrooms into a haunted house for other students to enter and test their courage.